CRYSTAL CASCADE
Shatter the geode. Ride the cascade.
◆ BEHIND THE WALL
One key opens this in every gameWhat the Vault Pass unlocks in CRYSTAL CASCADE:
- ◆The booster row at full strength — five charges of each🔒 locked
- ◆CHISEL, EMBER, SWAP, QUAKE and PRISM refilled every level🔒 locked
- ◆Your records following you across devices🔒 locked
A match-3 tap game set inside a glowing crystal cave. Tap clusters of three or more matching gems to shatter them — crystals above fall and cascade, triggering chain reactions that multiply your score. Bigger clusters forge weapons: four makes a SPARK that shatters the eight around it, five a LANCE that beams through its whole row and column, six a BLOOM that bursts outward in a five-by-five, and seven or more a NOVA that takes every crystal of one colour. Firing one costs no move rather than a spent turn, and a special caught in another one's blast goes off too, so a banked pair is worth more than either alone. Five boosters sit under the board, the geode churns itself a fresh layout the moment no move is left, and every strike is drawn as a wind-up and a shatter on Canvas 2D with a fully synthesized score: no audio files, just you and the crack.